![]() So the code Enable Max Storage (300) in Convoy for All Chapters, set the max storage to 300 for all parts and set the Dawn Brigade convoy for all parts. ![]() The PAL version removes the option to use Progressive Mode (480p). Upon startup, the game prompts the player to use 60Hz mode, which causes the game to run at 480i and 60 Hz. It is the address of the Dawn Brigade's convoy. The lower refresh rate is achieved through slowing the game down to five-sixths of the speed (aside from playback of audio and video files). ![]() This address ( 0x803E92A0) is also used at the address 0x804CB754. If you take a look at the code Have All Items in Convoy and Skills (296 items) on my thread: You have to add 0x80 on 9220 because it is an address and since address on v1.01 are often shifted compared to the v1.00 you have to add an offset. You notice at the address 0x804CB764, its value being another address : 0x803EA240. You also have to add 0x80 on the 9220 because if you go to the address on the game's memory via Dolphin's debug or a 3rd party software like Dolphin Memory Engine : Have fun playing the amazing Fire Emblem - Radiant Dawn game for Nintendo Wii.
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